Iterate through objects in scene with these object sets:
[1] objects -- all the objects
[2] geometry -- the standard 3ds Max categories...
[3] lights
[4] cameras
[5] helpers
[6] shapes
[7] systems
[8] spacewarps
[9] selection -- the current selection
Use these to iterate through all of one type of object in maxscript:
Example:
For geo in geometry do(
geo.pos = [0,0,0];
)--[x]
Goodbye to All That (2014)
9 years ago
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